Factsheet

Developer:
Afterburn
Based in Łódź, Poland

Release date:
November 13th, 2018

Platforms:
Apple App Store
Steam

Website:
afterburn.games/golf

Regular Price:

USD (iOS)$2.99
USD (PC)$4.99

Description

Golf Peaks is a tiny puzzle game where you climb mountains by playing golf. Use cards to move the ball, solve over 70 handcrafted levels and conquer the summits!

History

The game was developed by a small team over the course of five months. Although we have experienced developers on our team, Golf Peaks is our first project as Afterburn and for years we’ve been wanting to deliver a small, yet solid puzzle game. Golf served both as an inspiration and as “glue” that binds the game’s mechanics, even though none of us had any prior experience with actual golf (aside from occasional mini-golf bouts with friends).

Features

  • 70+ levels and 6 worlds to complete,
  • Various block types to experiment with,
  • Unique card-based movement system,
  • Minimalist visuals and a relaxing atmosphere,
  • No IAP, no ads,
  • One-handed play,
  • Achievements,
  • Zero understanding of golf required!

Videos

Golf Peaks - release date trailer YouTube


Images

download all screenshots & photos as .zip (12MB)
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download logo files as .zip (3MB)
logo
logo

Awards & Recognition

  • "The Big Indie Pitch - Grand Prix" Poznań Game Arena, October 12th, 2018

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About Afterburn

Boilerplate
A tiny game development studio currently working on Golf Peaks for iOS and PC. We also do a ton of game jams!

More information
More information on Afterburn, our logo & relevant media are available here.


Golf Peaks Credits

Luke Spierewka
Development / design / other stuff

Kamila Rusiecka
Level design / running the company

Maciej Wierzejski
Artist

Weronika Grabowska
Artist

Rafał Samborski
Music

Piotr Markowicz
Sound

Bartłomiej Sieczka
Additional tools


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks